Whirlwind Endgame

By FPViper

Class: Barbarian | Game: Diablo 4

This loot filter contains 17 rules (13 active, 4 disabled). It uses 5 rules to show items, 7 rules to recolor items, and 1 rule to hide items entirely. It filters 17 different item types including Sword, Pants, Helm, Gloves, and Charm and more. It tracks 8 specific Unique items including Endurant Faith, Fists of Fate, Fists of Fate (Charm), and Endurant Faith (Charm) and others. It evaluates 16 different affixes including + to Martial Skills, + to Core Skills, + Maximum Resource, and + Resistance to All Elements and more. Greater Affix detection is enabled for 12 affixes. Item Power range conditions are configured. It includes a Codex of Power upgrade check. Named rules include "All Mythics", "Aspect upgrade", "Cube Unique Upgrade", "Berserker's Crucible", and "Good Unique Charms" among 12 total.

Filter Rule Breakdown

17 rules total (13 active, 4 disabled)

Rule #1: All Mythics — Show
  • Item Properties: No parameters
Rule #2: Aspect upgrade — Show
  • Codex Upgrade Check: Enabled
Rule #3: Cube Unique Upgrade — Show
  • Item Match Type: Sword, Pants, Helm, Gloves
  • Item Properties: No parameters
  • Item Rarity Match: No parameters
Rule #4: Bul-Khathos' Pride — Recolor (Disabled) [#a3f6fe]
  • Talisman Set Bonus: Bul-Kathos' Pride
  • Has Required Affixes: + to Combat Skills
  • Item Match Type: Charm, Horadric Seal
Rule #5: Berserker's Crucible — Recolor [#ffac48]
  • Talisman Set Bonus: Berserker's Crucible
  • Has Required Affixes: + to Martial Skills, + to Core Skills, + Maximum Resource
  • Item Match Type: Charm, Horadric Seal
Rule #6: Sescheron's Fury — Recolor (Disabled) [#54ff98]
  • Talisman Set Bonus: Sescheron's Fury
  • Has Required Affixes: + to Martial Skills, + to Core Skills
  • Item Match Type: Charm, Horadric Seal
Rule #7: Good Unique Charms — Recolor [#53fcef]
  • Item Power Range: Min: 900 / Max: 900
  • Is Specific Unique: Endurant Faith, Fists of Fate, Fists of Fate (Charm), Endurant Faith (Charm)
Rule #8: Pink Good Joritz — Recolor [#ff38a0]
  • Item Power Range: Min: 850 / Max: 900
  • Has Required Affixes: + Resistance to All Elements, % Cooldown Reduction, + Maximum Resource
  • Is Specific Unique: Tuskhelm of Joritz the Mighty
Rule #9: Pink Good Tibaults — Recolor [#ff38a0]
  • Item Power Range: Min: 850 / Max: 900
  • Has Required Affixes: + Fury Regeneration, + Resistance to All Elements, + Armor
  • Is Specific Unique: Tibault's Will
Rule #10: Pink Good Gohr's — Recolor [#ff38a0]
  • Item Power Range: Min: 850 / Max: 900
  • Has Required Affixes: x% Vulnerable Damage Multiplier, + Critical Strike Chance, x% Critical Strike Damage Multiplier, % Cooldown Reduction
  • Is Specific Unique: Gohr's Devastating Grips
Rule #11: Pink Good Rama — Recolor [#ff38a0]
  • Item Power Range: Min: 850 / Max: 900
  • Has Required Affixes: + Strength, x% Physical Damage Multiplier, x All Damage Multiplier, x% Critical Strike Damage Multiplier
  • Is Specific Unique: Ramaladni's Magnum Opus
Rule #12: Red Good Uniques — Recolor [#ff3b3b]
  • Item Power Range: Min: 900 / Max: 900
  • Is Specific Unique: Ramaladni's Magnum Opus, Tuskhelm of Joritz the Mighty, Gohr's Devastating Grips, Tibault's Will
Rule #13: Other Builds Good Unique — Recolor (Disabled) [#3022e8]
  • Item Power Range: Min: 850 / Max: 900
  • Is Specific Unique: The Open Eye of Gorgorra, Ring of the Ravenous, Arreat's Bearing
Rule #14: Good GAs Boots — Show
  • Item Match Type: Boots
  • Has Required Affixes: + Strength, +% Movement Speed, + to War Cry, Greater Affixes: + Strength, + to War Cry, +% Movement Speed
Rule #15: Good GAs — Show
  • Has Required Affixes: + Strength, + Fury Regeneration, + Critical Strike Chance, x% Physical Damage Multiplier, % Cooldown Reduction, + to War Cry, x% Vulnerable Damage Multiplier, + Weapon Damage, x All Damage Multiplier, x% Critical Strike Damage Multiplier, + Maximum Resource, Greater Affixes: + Strength, + Fury Regeneration, x% Physical Damage Multiplier, + Critical Strike Chance, % Cooldown Reduction, + to War Cry, x% Vulnerable Damage Multiplier, + Weapon Damage, x All Damage Multiplier, x% Critical Strike Damage Multiplier, + Maximum Resource
Rule #16: All uniques — Recolor (Disabled) [#a6a6a6]
  • Item Match Type: Helm, Two-Handed Mace, Polearm, Two-Handed Axe, Boots, Sword, Ring, Two-Handed Sword, Mace, Pants, Gloves, Amulet, Flail, Axe, Chest Armor
  • Item Power Range: Min: 900 / Max: 900
  • Item Rarity Match: No parameters
Rule #17: Unnamed Rule — Hide All
  • Item Power Range: Min: 0 / Max: 900
  • Item Match Type: Helm, Two-Handed Mace, Polearm, Two-Handed Axe, Boots, Sword, Ring, Two-Handed Sword, Mace, Pants, Gloves, Amulet, Flail, Axe, Chest Armor