Nothing is filtered out, but we highlight some good stuff to get us started!
We RECOLOR Codex of Power upgrades
We RECOLOR Excellent items (4+ Good Stats)
We RECOLOR Great items (3+ Good Stats)
We RECOLOR Good items (2+ Good Stats)
Stats we're looking for:
+ Weapon Damage
+ Strength / Dexterity / Intelligence / Willpower
x% All Damage Multiplier
x% Critical Strike Chance
x% Critical Strike Damage Multiplier
x% Vulnerable Damage Multiplier
+% Attack Speed
+ Armor
+ Maximum Life
+ Resistance to All Elements
+% Cooldown Reduction
+% Movement Speed
Damage type multipliers (Fire, Cold, Lightning, Shadow, Poison, Physical) are intentionally excluded due to loot filter limits. They're class- and build-specific, so you'll want to add your own.
This loot filter contains 4 rules. It uses 4 rules to recolor items. It evaluates 15 different affixes including + Strength, + Resistance to All Elements, + Dexterity, and + Critical Strike Chance and more. It includes a Codex of Power upgrade check. Named rules include "Codex of Power", "Excellent", "Great", and "Good".
Filter Rule Breakdown
4 rules total (4 active)
Rule #1: Codex of Power — Recolor [#ff00cd]
Codex Upgrade Check: Enabled
Rule #2: Excellent — Recolor [#26e4aa]
Has Required Affixes: + Strength, + Resistance to All Elements, + Dexterity, + Critical Strike Chance, % Cooldown Reduction, +% Movement Speed, + Armor, + Intelligence, + Attack Speed, x% Vulnerable Damage Multiplier, + Weapon Damage, + Willpower, + Maximum Life, x All Damage Multiplier, x% Critical Strike Damage Multiplier
Rule #3: Great — Recolor [#1fa179]
Has Required Affixes: + Strength, + Resistance to All Elements, + Dexterity, + Critical Strike Chance, % Cooldown Reduction, +% Movement Speed, + Armor, + Intelligence, + Attack Speed, x% Vulnerable Damage Multiplier, + Weapon Damage, + Willpower, + Maximum Life, x All Damage Multiplier, x% Critical Strike Damage Multiplier
Rule #4: Good — Recolor [#196a51]
Has Required Affixes: + Strength, + Resistance to All Elements, + Dexterity, + Critical Strike Chance, % Cooldown Reduction, +% Movement Speed, + Armor, + Intelligence, + Attack Speed, x% Vulnerable Damage Multiplier, + Weapon Damage, + Willpower, + Maximum Life, x All Damage Multiplier, x% Critical Strike Damage Multiplier