- Rares, Legendaries, Uniques, Mythics that match the filter's params:
- IF 2 Affixes match, they are all CYAN colored #00E0FF.
- IF 3 Affixes match, they are all PINK/MAGENTA colored #FF0083.
- ALL Ancient Common, Magic, and Rare items are displayed and colored #D1FFB0.
- ALL Codex upgrades are RED #FF0000.
- ALL WHITE item bases are displayed, so you can collect them for cube recipes.
- ALL Uniques and Mythic Uniques are also displayed.
- If this is too much, you can toggle off regular uniques from the "All Mythic/Regular Uniqs" rule.
- I would recommend leaving all Mythics visible, for obvious reasons.
Alternatively, you can disable the "Hides everything else" rule, which will just apply our color scheme to useful items, without hiding anything.
As you get stronger, you may want to toggle off the 2 affix match, to be more selective.
The purpose of the 2/3 affix match is due to a lack of options in the filter configuration settings. Some rares, etc. only roll with 2 stats, so you can upgrade them to make them even better! If you do not care for these, toggle off the "2 Affix" selections for each gear type.
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Stats we're looking for:
Helm/Chest:
- Strength
- + Maximum Life
- + Maximum resource
- + Fury Regeneration
Amulet:
- + Strength
- x% All Damage Multiplier
- x% Critical Strike Chance
- x% Critical Strike Damage Multiplier
- +Maximum Resource
- x% Resource Generation
Gloves:
- x% Attack Speed
- x% Critical Strike Chance
- x% Critical Strike Damage Multiplier
- x% Cooldown Reduction
Pants:
- + Strength
- + Maximum Life
- +Resistance to All Elements
- + Fury Regeneration
Boots:
- + Strength
- + Maximum Life
- + Fury Regeneration
- x% Movement Speed
Rings:
- + Strength
- x% Critical Strike Chance
- x% Critical Strike Damage Multiplier
- x% Cooldown Reduction
Weapons:
- + Strength
- x% All Damage Multiplier
- x% Critical Strike Chance
- x% Critical Strike Damage Multiplier
- +Maximum Life