KP - Pen Shot Filter 7/5

By KPNC

Class: Rogue | Game: Diablo 4

Penshot filter - will update it more as I play. Currently includes some extra uniques cause pen shot builds have a few different variations. Will focus which I feel is strongest when I test each one. You can remove Helm, 1H Weapons, and any other slot that uses a unique if need more room on the filter atm.

This loot filter contains 24 rules. It uses 6 rules to show items, 17 rules to recolor items, and 1 rule to hide items entirely. It filters 12 different item types including Ring, Amulet, Sword, Dagger, and Bow and more. It tracks 23 specific Unique items including Cowl of the Nameless, Etna's Lost Dagger, Eaglehorn, and Shrouded Gift and others. It evaluates 20 different affixes including + to Imbuement Skills, + Resistance to All Elements, + Dexterity, and + Maximum Life and more. Greater Affix detection is enabled. It includes a Codex of Power upgrade check. Named rules include "Cowl ofthe Nameless Helm", "Etna's Dagger", "Eaglehorn Bow", "Rings", and "Amulet" among 24 total.

Filter Rule Breakdown

24 rules total (24 active)

Rule #1: Cowl ofthe Nameless Helm — Recolor [#0002ff]
  • Has Required Affixes: + to Imbuement Skills, + Resistance to All Elements, + Dexterity, + Maximum Life, + to Poison Imbuement, % Cooldown Reduction, + to Cold Imbuement, + Armor
  • Item Properties: No parameters
  • Is Specific Unique: Cowl of the Nameless
Rule #2: Etna's Dagger — Recolor [#0002ff]
  • Has Required Affixes: + to Imbuement Skills, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, x All Damage Multiplier
  • Item Properties: No parameters
  • Is Specific Unique: Etna's Lost Dagger
Rule #3: Eaglehorn Bow — Recolor [#0002ff]
  • Has Required Affixes: + Weapon Damage, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, + to Penetrating Shot
  • Item Properties: No parameters
  • Is Specific Unique: Eaglehorn
Rule #4: Rings — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, + Attack Speed
  • Item Match Type: Ring
Rule #5: Amulet — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, x% Cold Damage Multiplier, x% Poison Damage Multiplier, + Dexterity, x All Damage Multiplier, + to All Skills
  • Item Match Type: Amulet
Rule #6: 1H Weapons — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: x% Damage Over Time Multiplier, + Life on Hit, + to Imbuement Skills, + Dexterity, + Maximum Life, x All Damage Multiplier
  • Item Match Type: Sword, Dagger
Rule #7: Bow — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: + Weapon Damage, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, + to Penetrating Shot
  • Item Match Type: Bow, Crossbow
Rule #8: Boots — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: + Dexterity, + Resistance to All Elements, + Maximum Life, +% Movement Speed
  • Item Match Type: Boots
Rule #9: Shrouded Gift Pants — Recolor [#0002ff]
  • Is Specific Unique: Shrouded Gift
  • Item Properties: No parameters
  • Has Required Affixes: + Dexterity, + Resistance to All Elements, + Maximum Life, + Armor, +% Movement Speed
Rule #10: Glove — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, + Dexterity, x% Poison Damage Multiplier, x% Cold Damage Multiplier, x All Damage Multiplier, + to Penetrating Shot
  • Item Match Type: Gloves
Rule #11: Chest — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: + Dexterity, + Resistance to All Elements, + Maximum Life, + Armor
  • Item Match Type: Chest Armor
Rule #12: Helm — Recolor [#0002ff]
  • Item Properties: No parameters
  • Has Required Affixes: % Resource Generation, + to Imbuement Skills, + Dexterity, + Resistance to All Elements, + Maximum Life, + to Poison Imbuement, % Cooldown Reduction, + to Cold Imbuement
  • Item Match Type: Helm
Rule #13: Specific Uniques — Recolor [#00c9ff]
  • Is Specific Unique: Etna's Lost Dagger, Beastfall Boots, Etna's Lost Dagger (Charm), Fist of the Iron Rose, Shrouded Gift, Beastfall Boots (Charm), Asheara's Khanjar, Eaglehorn, Fist of the Iron Rose (Charm)
Rule #14: Specific Uniques — Recolor [#00c9ff]
  • Is Specific Unique: Rustbitten Dirk (Charm), Scoundrel's Kiss, Scoundrel's Kiss (Charm), Gladiator's Triumph, Rustbitten Dirk, Gladiator's Triumph (Charm)
Rule #15: Specific Uniques — Recolor [#00c9ff]
  • Is Specific Unique: Rustbitten Dirk (Charm), Fists of Fate, Cowl of the Nameless (Charm), Cowl of the Nameless, Azurewrath, Tibault's Will, Tibault's Will (Charm), Rustbitten Dirk, Fists of Fate (Charm), Azurewrath (Charm)
Rule #16: Talisman Set — Recolor [#ff0000]
  • Talisman Set Bonus: Legacy of the Sightless, Spellbound Steel, Greater Affixes: ID:2428633, ID:2428627, ID:2428625, ID:2428631, ID:2428629, ID:2428643, ID:2428635, ID:2428641, ID:2428637, ID:2428639
Rule #17: Codex Upgrade — Recolor [#e97e7e]
  • Codex Upgrade Check: Enabled
Rule #18: Talismans — Show
  • Item Match Type: Horadric Seal, Charm
Rule #19: ALL Uniqes - LOW — Show
  • Item Rarity Match: No parameters
Rule #20: Legendary Items — Show
  • Item Properties: No parameters
  • Item Rarity Match: No parameters
Rule #21: Yellow Items — Show
  • Greater Affix Check: Must have at least 1 Greater Affix
  • Item Rarity Match: No parameters
Rule #22: Blue Items — Show
  • Greater Affix Check: Must have at least 2 Greater Affixes
  • Item Rarity Match: No parameters
Rule #23: MYTHICS — Show
  • Item Rarity Match: No parameters
Rule #24: ITEMS — Hide All