Dance Of Knives ULTIMATE FILTER

By KMPRODUCTIONS

Class: Rogue | Game: Diablo 4

A filter Designed to give you the best and cleanest ENDGAME loot for the Dance Of Knives Meta in Season 14!

This Filter is simplified for you! It will ONLY show you ideal rolls on ALL gear tailored to Torment X or above! 

If you are finding it too hard or do NOT have gear to farm yet then click the BUILD LINK in the upper right corner of this and use the STARTER SETUP

Carefully fine-tuned for you and when YOU are ready, YOU should SLOWLY ACTIVATE/ENABLE the HIDE ALL filters AS YOU SEE FIT!

 They should start DISABLED

 THIS FILTER WILL HOLD YOUR HAND.

  • ‍Asheara's Khanjar is only better than Legendary if it is Mythic. Use ‍Neurotoxic Aspect until then

This filter assumes you have a character capable of farming the gear at a maximum pace, or a more powerful friend!

If you don't send me a request and i'll carry ya for a little while!

PLEASE ADD ME AND TELL ME HOW IT WORKS! I'D LOVE TO HEAR FROM YA!

KMPRODUCTION#1947 on battlenet O_P4RZ1VAL_O on PSN

Have fun out there and LIKE AND SUBSCRIBE!

This loot filter contains 22 rules (17 active, 5 disabled). It uses 1 rule to show items and 16 rules to recolor items. It filters 8 different item types including Crossbow, Boots, Amulet, Sword, and Dagger and more. It specifically tracks Cowl of the Nameless, Shrouded Gift, Asheara's Khanjar, Sea Lord's Fine Gloves (Charm), and Etna's Lost Dagger. It evaluates 15 different affixes including x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, and x All Damage Multiplier and more. Greater Affix detection is enabled for 1 affix. It includes a Codex of Power upgrade check. Named rules include "Endgame Crossbow Stats", "Cowl of the Nameless", "Endgame Boots", "Endgame Amulet", and "Off Hand b4 Myth Asheara" among 17 total.

Filter Rule Breakdown

22 rules total (17 active, 5 disabled)

Rule #1: Endgame Crossbow Stats — Recolor [#9944ff]
  • Has Required Affixes: x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, x All Damage Multiplier
  • Item Match Type: Crossbow
Rule #2: Cowl of the Nameless — Recolor [#9944ff]
  • Has Required Affixes: + to Imbuement Skills, + Dexterity, + Maximum Life, + Armor
  • Is Specific Unique: Cowl of the Nameless
Rule #3: Endgame Boots — Recolor [#9944ff]
  • Has Required Affixes: + Dexterity, + Maximum Life, +% Movement Speed, + Armor
  • Item Match Type: Boots
Rule #4: Endgame Amulet — Recolor [#9944ff]
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, + to Imbuement Skills, x% Poison Damage Multiplier
  • Item Match Type: Amulet
Rule #5: Off Hand b4 Myth Asheara — Recolor [#9944ff]
  • Has Required Affixes: + Weapon Damage, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life
  • Item Match Type: Sword, Dagger
Rule #6: Endgame Chest — Recolor [#9944ff]
  • Has Required Affixes: + Dexterity, + Resistance to All Elements, + Maximum Life, + Armor
  • Item Match Type: Chest Armor
Rule #7: Endgame Gloves — Recolor [#9944ff]
  • Item Match Type: Gloves
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, x% Poison Damage Multiplier, + to Dance of Knives
Rule #8: Endgame Ring Left — Recolor [#9944ff]
  • Greater Affix Check: Must have at least 1 Greater Affix
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, x All Damage Multiplier, + Attack Speed
  • Item Match Type: Ring
Rule #9: Shrouded Gift Pants — Recolor [#9944ff]
  • Has Required Affixes: + Dexterity, + Resistance to All Elements, + Maximum Life, + Armor
  • Is Specific Unique: Shrouded Gift
Rule #10: Ashearas MUST B Mythic — Recolor [#9944ff]
  • Has Required Affixes: + Weapon Damage, x% Damage Over Time Multiplier, + Dexterity, + Maximum Life, Greater Affixes: x% Damage Over Time Multiplier
  • Is Specific Unique: Asheara's Khanjar
Rule #11: Endgame Ring Right — Recolor [#9944ff]
  • Greater Affix Check: Must have at least 1 Greater Affix
  • Has Required Affixes: x% Vulnerable Damage Multiplier, x% Damage Over Time Multiplier, + Dexterity, x All Damage Multiplier
  • Item Match Type: Ring
Rule #12: Unique Charm — Recolor [#9944ff]
  • Has Required Affixes: + to Core Skills, + to Imbuement Skills, + to Marksman Skills
  • Is Specific Unique: Sea Lord's Fine Gloves (Charm)
Rule #13: Etna's Lost Dagger — Recolor [#9944ff]
  • Has Required Affixes: + Weapon Damage, x% Damage Over Time Multiplier, + to Imbuement Skills, + Dexterity, Greater Affixes: x% Damage Over Time Multiplier
  • Is Specific Unique: Etna's Lost Dagger
Rule #14: Endgame Charm Sets — Recolor [#9944ff]
  • Has Required Affixes: + to Core Skills, + to Imbuement Skills, + to Marksman Skills
  • Talisman Set Bonus: Spellbound Steel, Greater Affixes: ID:2428633, ID:2428627, ID:2428625, ID:2428631, ID:2428629
Rule #15: MYTHIC RECOLOR — Recolor [#ff4499]
  • Item Rarity Match: No parameters
Rule #16: CODEX UPGRADES — Recolor [#f4a46a]
  • Codex Upgrade Check: Enabled
Rule #17: All Ancestral Myth/Uniq — Show
  • Item Properties: No parameters
  • Item Rarity Match: No parameters
Rule #18: Non-Ancestral Uniques — Hide All (Disabled)
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Two-Handed Sword, Ring, Pants, Two-Handed Scythe, Mace, Glaive, Dagger, Amulet, Shield, Axe, Scythe, Crossbow, Two-Handed Mace, Helm, Sword, Quarterstaff, Staff, Gloves, Flail, Chest Armor
  • Item Rarity Match: No parameters
  • Item Power Range: Min: 0 / Max: 850
Rule #19: Non-Ancestral Legendary — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Two-Handed Scythe, Mace, Glaive, Dagger, Pants, Amulet, Shield, Axe, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #20: Non-Ancestral Rares — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Two-Handed Scythe, Mace, Glaive, Dagger, Pants, Amulet, Shield, Axe, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #21: Non-Ancestral White/Blue — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Two-Handed Scythe, Mace, Glaive, Dagger, Pants, Amulet, Shield, Axe, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #22: Common/Magic Charm/Seals — Hide All (Disabled)
  • Item Rarity Match: No parameters
  • Item Match Type: Charm, Horadric Seal