2PAC-O-LYPSE HELLFIRE ENDGAME

By KMPRODUCTIONS

Class: Warlock | Game: Diablo 4

A filter Designed to give you the best and cleanest screen ENDGAME loot for the APOCALYPSE WARLOCK in season 14!

This Filter is simplified for you! It will ONLY show you ideal rolls on ALL gear tailored to Torment X or above! 

If you are finding it too hard or do NOT have gear to farm yet then click the BUILD LINK in the upper right corner of this and use the STARTER SETUP

Carefully fine-tuned for you and when YOU are ready, YOU should SLOWLY ACTIVATE/ENABLE the HIDE ALL filters AS YOU SEE FIT!

 They should start DISABLED

 THIS FILTER WILL HOLD YOUR HAND.

This filter assumes you have a character capable of farming the gear at a maximum pace, or a more powerful friend!

If you don't send me a request and i'll carry ya for a little while!

PLEASE ADD ME AND TELL ME HOW IT WORKS! I'D LOVE TO HEAR FROM YA!

KMPRODUCTION#1947

Have fun out there and LIKE AND SUBSCRIBE!

This loot filter contains 20 rules (15 active, 5 disabled). It uses 1 rule to show items and 14 rules to recolor items. It filters specific item types including Two-Handed Sword, Helm, Boots, Amulet, Ring, and Pants. It tracks 6 specific Unique items including Moloch's Beating Flame, Fleshwrit Carapace, Hands of the Worldbreaker, and The Grandfather and others. It evaluates 10 different affixes including + Weapon Damage, + Willpower, + Maximum Life, and x% Critical Strike Damage Multiplier and more. It includes a Codex of Power upgrade check. Named rules include "2H Sword B4 Grandfather", "Endgame Helmet", "Endgame Boots", "Amulet B4 Moloch's", and "Moloch's" among 15 total.

Filter Rule Breakdown

20 rules total (15 active, 5 disabled)

Rule #1: 2H Sword B4 Grandfather — Recolor [#9944ff]
  • Has Required Affixes: + Weapon Damage, + Willpower, + Maximum Life, x% Critical Strike Damage Multiplier
  • Item Match Type: Two-Handed Sword
Rule #2: Endgame Helmet — Recolor [#9944ff]
  • Has Required Affixes: + Willpower, + Resistance to All Elements, + Maximum Life, + Armor
  • Item Match Type: Helm
Rule #3: Endgame Boots — Recolor [#9944ff]
  • Has Required Affixes: + Willpower, + Resistance to All Elements, + Maximum Life, +% Movement Speed
  • Item Match Type: Boots
Rule #4: Amulet B4 Moloch's — Recolor [#9944ff]
  • Has Required Affixes: x% Vulnerable Damage Multiplier, + Maximum Life, + to Hellfire Skills, x% Critical Strike Damage Multiplier
  • Item Match Type: Amulet
Rule #5: Moloch's — Recolor [#9944ff]
  • Has Required Affixes: x% Vulnerable Damage Multiplier, + Maximum Life, + to Hellfire Skills, x% Critical Strike Damage Multiplier
  • Is Specific Unique: Moloch's Beating Flame
Rule #6: Fleshwrit Carapace — Recolor [#9944ff]
  • Has Required Affixes: + Willpower, + Resistance to All Elements, + Maximum Life, + Armor
  • Is Specific Unique: Fleshwrit Carapace
Rule #7: WorldBreaker Gloves — Recolor [#9944ff]
  • Is Specific Unique: Hands of the Worldbreaker
  • Has Required Affixes: x% Vulnerable Damage Multiplier, + Maximum Life, x% Critical Strike Damage Multiplier, + Attack Speed
Rule #8: Endgame Ring Left — Recolor [#9944ff]
  • Has Required Affixes: x% Vulnerable Damage Multiplier, + Maximum Life, x% Critical Strike Damage Multiplier, + Attack Speed
  • Item Match Type: Ring
Rule #9: GRANDFATHER/STARLESS — Recolor [#c69afb]
  • Is Specific Unique: The Grandfather, Ring of Starless Skies
Rule #10: Endgame Pants — Recolor [#9944ff]
  • Has Required Affixes: + Willpower, + Resistance to All Elements, + Maximum Life, + Armor
  • Item Match Type: Pants
Rule #11: Unique Charm — Recolor [#9944ff]
  • Has Required Affixes: + to Hellfire Skills
  • Is Specific Unique: Anathema of the Primes (Charm)
Rule #12: Endgame Charm Sets — Recolor [#9944ff]
  • Has Required Affixes: + to Hellfire Skills
  • Talisman Set Bonus: Rite of the Nameless, Greater Affixes: ID:2428893, ID:2428891, ID:2428886, ID:2428884, ID:2428880
Rule #13: MYTHIC RECOLOR — Recolor [#ff4499]
  • Item Rarity Match: No parameters
Rule #14: CODEX UPGRADES — Recolor [#f4a46a]
  • Codex Upgrade Check: Enabled
Rule #15: All Ancestral Myth/Uniq — Show
  • Item Properties: No parameters
  • Item Rarity Match: No parameters
Rule #16: Non-Ancestral Uniques — Hide All (Disabled)
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Two-Handed Sword, Ring, Dagger, Glaive, Mace, Two-Handed Scythe, Pants, Amulet, Axe, Shield, Scythe, Crossbow, Two-Handed Mace, Helm, Sword, Quarterstaff, Staff, Gloves, Flail, Chest Armor
  • Item Rarity Match: No parameters
  • Item Power Range: Min: 0 / Max: 850
Rule #17: Non-Ancestral Legendary — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Pants, Dagger, Glaive, Mace, Two-Handed Scythe, Amulet, Axe, Shield, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #18: Non-Ancestral Rares — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Pants, Dagger, Glaive, Mace, Two-Handed Scythe, Amulet, Axe, Shield, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #19: Non-Ancestral White/Blue — Hide All (Disabled)
  • Item Power Range: Min: 0 / Max: 850
  • Item Rarity Match: No parameters
  • Item Match Type: Polearm, Totem, Wand, Focus, Two-Handed Axe, Boots, Bow, Ring, Two-Handed Sword, Pants, Dagger, Glaive, Mace, Two-Handed Scythe, Amulet, Axe, Shield, Scythe, Helm, Crossbow, Two-Handed Mace, Sword, Quarterstaff, Staff, Gloves, Chest Armor, Flail
Rule #20: Common/Magic Charm/Seals — Hide All (Disabled)
  • Item Rarity Match: No parameters
  • Item Match Type: Charm, Horadric Seal